#pragma once
#include "Item.h"

class Weapon : public Item
{
	private:
		int attackPower;
		bool isWeapon;

	public:
		Weapon(void);
		Weapon(string name, double cost):Item(name, cost){isWeapon = true;}
		Weapon(string name, double cost, int ap):Item(name, cost), attackPower(ap){isWeapon = true;}
		int GetAttackPower(void) const {return attackPower;}
		~Weapon(void);
};
